{"id":22573,"date":"2024-03-22T00:47:20","date_gmt":"2024-03-22T04:47:20","guid":{"rendered":"https:\/\/cinemadailyus.com\/?p=22573"},"modified":"2024-03-22T00:47:20","modified_gmt":"2024-03-22T04:47:20","slug":"fallout-press-conference-with-director-cast-and-creators","status":"publish","type":"post","link":"https:\/\/cinemadailyus.com\/?p=22573","title":{"rendered":"Fallout : Press Conference with Jonathan Nolan, Ella Purnell, Aaron Moten and Creators"},"content":{"rendered":"<p>Photo by Courtesy of Prime Video &#8211; \u00a9\u00a0AMAZON CONTENT SERVICES LLC<\/p>\n<p><strong>Synopsis<\/strong> : <strong>Fallout<\/strong> is the story of haves and have-nots in a world in which there\u2019s almost nothing left to have. Two-hundred years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind\u2014and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them.<\/p>\n<p><strong>Executive Producer<\/strong> : <a href=\"https:\/\/www.imdb.com\/name\/nm4039044\/?ref_=fn_al_nm_1\">Geneva Robertson-Dworet<\/a>, <a href=\"https:\/\/www.imdb.com\/name\/nm1635415\/?ref_=fn_al_nm_1\">Graham Wagner<\/a>, <a href=\"https:\/\/www.imdb.com\/name\/nm0634300\/?ref_=fn_al_nm_1\">Jonathan Nolan<\/a>, Lisa Joy, Athena Wickham, Todd Howard, James Altman<\/p>\n<p><strong>Screenwriter<\/strong> : Geneva Robertson-Dworet, Graham Wagner<\/p>\n<p><strong>Network<\/strong> : <a href=\"https:\/\/www.amazon.com\/amazonprime\">Prime Video\u00a0<\/a><\/p>\n<p><strong>Genre<\/strong> : Action, Adventure, Drama<\/p>\n<p><strong>Original Language<\/strong> : English<\/p>\n<p><strong>Release Date<\/strong> : April 12, 2024.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-22574 aligncenter\" src=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout-poster.png\" alt=\"fallout poster \" width=\"640\" height=\"938\" srcset=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout-poster.png 640w, https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout-poster-205x300.png 205w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/p>\n<p>Courtesy of Amazon Prime<\/p>\n<p><strong>Press Conference with executive producer\/director Jonathan Nolan, creators Geneva Robertson-Dworet, Graham Wagner, Actors Ella Purnell, Aaron Moten, executive producer of Bethesda Game Studios, Todd Howard, Moderated by Kara Warner.\u00a0<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p class=\"p4\"><strong>Q : I would love to introduce this incredible panel that you&#8217;re more excited to see and hear from than me. Please welcome<span class=\"Apple-converted-space\">\u00a0<\/span>executive producer and director Jonathan Nolan, series creators and showrunners Geneva Robertson-Dworet and Graham<span class=\"Apple-converted-space\">\u00a0<\/span>Wagner, and our series stars Ella Purnell and Aaron Moten. Plus, one of the main reasons we&#8217;re all here, executive producer, Bethesda Game Studios, Todd Howard.<\/strong><\/p>\n<p class=\"p8\"><strong>Q : Awesome. Thank you all for being here. This is so<span class=\"Apple-converted-space\">\u00a0 <\/span>exciting, to finally talk about this. I would love to talk<span class=\"Apple-converted-space\">\u00a0 <\/span>about the origin story. How did we all get here? What made you take on this incredible challenge of adapting this<span class=\"Apple-converted-space\">\u00a0 <\/span>game to series?<\/strong><\/p>\n<p class=\"p9\">JONATHAN: I think it started, for me, with Fallout 3, which devoured about a year of my life. You know, I was an<span class=\"Apple-converted-space\">\u00a0 <\/span>aspiring young writer at that point. It almost derailed my<span class=\"Apple-converted-space\">\u00a0 <\/span>entire career. It&#8217;s so ludicrously playable and fun. No,<span class=\"Apple-converted-space\">\u00a0 <\/span>I mean, seriously, the games were just incredible.<\/p>\n<p class=\"p10\">I mean, it&#8217;s such a rare thing and such an<span class=\"Apple-converted-space\">\u00a0 <\/span>unbelievable thing, and I&#8217;ve gotten to do it twice in my<span class=\"Apple-converted-space\">\u00a0 <\/span>career, to take something that you love and get a chance to<span class=\"Apple-converted-space\">\u00a0 <\/span>play in that universe, to create, you know, your own<span class=\"Apple-converted-space\">\u00a0 <\/span>version, I guess, of that universe. The first go-round for<span class=\"Apple-converted-space\">\u00a0 <\/span>me was <strong>Batman<\/strong>, and this time with <strong>Fallout<\/strong>, a game that I<span class=\"Apple-converted-space\">\u00a0 <\/span>absolutely love, a series of games that I absolutely loved. About five years ago, Todd and I went and had lunch<span class=\"Apple-converted-space\">\u00a0 <\/span>together, it was a bit of a fanning-out moment for me, and<span class=\"Apple-converted-space\">\u00a0 <\/span>just started talking about the possibilities of how you<span class=\"Apple-converted-space\">\u00a0 <\/span>could take this incredible universe.<\/p>\n<p class=\"p11\">I mean, I think one of the things that&#8217;s so<span class=\"Apple-converted-space\">\u00a0 <\/span>powerful about the <strong>Fallout<\/strong> series is that every game is a<span class=\"Apple-converted-space\">\u00a0 <\/span>little different. Different characters, a different<span class=\"Apple-converted-space\">\u00a0 <\/span>setting, and a different look into this extraordinary<span class=\"Apple-converted-space\">\u00a0 <\/span>universe. And so, we came out of that lunch with a handshake deal that we were gonna try to make this work.<\/p>\n<p class=\"p12\"><strong>Q : Yes. Geneva and Graham, can you talk a little bit<span class=\"Apple-converted-space\">\u00a0 <\/span>about your approach? &#8216;Cause it&#8217;s not like this series is based on a game. We&#8217;re living in the world of Fallout, yes?<\/strong><\/p>\n<p class=\"p13\">Graham Wagner : Yeah. It&#8217;s set in the world of Fallout, but it&#8217;s<span class=\"Apple-converted-space\">\u00a0 <\/span>a new story that comes, sort of, after the events we&#8217;ve<span class=\"Apple-converted-space\">\u00a0 <\/span>seen. So it really is, the show is built on like 25 years<span class=\"Apple-converted-space\">\u00a0 <\/span>of creativity and thinking and building. And we sort of thought the best thing to do is to<span class=\"Apple-converted-space\">\u00a0 <\/span>continue that, versus retread it. Because that&#8217;s sort of what has worked with Fallout over the years. It&#8217;s traded\u00a0hands, it&#8217;s changed, it&#8217;s been altered, and it&#8217;s a living<span class=\"Apple-converted-space\">\u00a0<\/span>thing. And yeah, we kind of felt like we ought to take a<span class=\"Apple-converted-space\">\u00a0 <\/span>swing at trying to build a new piece on top of all of that.<\/p>\n<p class=\"p17\">Geneva Robertson-Dworet : Yeah, and I think, you know, the themes of Fallout<span class=\"Apple-converted-space\">\u00a0 <\/span>are also what really drove us to want to adapt this with<span class=\"Apple-converted-space\">\u00a0 <\/span>Jonah, and we were really especially drawn to the<span class=\"Apple-converted-space\">\u00a0 <\/span>social commentary inherent to the idea of these vaults.<span class=\"Apple-converted-space\">\u00a0 <\/span>Graham is a citizen of Canada.<\/p>\n<p class=\"p10\">I&#8217;m a dual citizen of the US and New Zealand, and<span class=\"Apple-converted-space\">\u00a0 <\/span>we often talk about how those care countries that are sort<span class=\"Apple-converted-space\">\u00a0 <\/span>of celebrated as these wonderful, peaceful utopias, and<span class=\"Apple-converted-space\">\u00a0 <\/span>&#8220;What if everyone was like there,&#8221; and the reality is not<span class=\"Apple-converted-space\">\u00a0 <\/span>everywhere is like those countries. But what would it mean if those countries were to open their borders and let<span class=\"Apple-converted-space\">\u00a0 <\/span>everyone in, and everyone could have a better life? Well,<span class=\"Apple-converted-space\">\u00a0 <\/span>they would change, right?<\/p>\n<p class=\"p10\">They would be the same. So,<span class=\"Apple-converted-space\">\u00a0 <\/span>like, we saw the vaults as basically a mirror to that,<span class=\"Apple-converted-space\">\u00a0 <\/span>right? This idea that, like, &#8220;What if we create a vault<span class=\"Apple-converted-space\">\u00a0 <\/span>that is very peaceful and wonderful?&#8221; But what does it<span class=\"Apple-converted-space\">\u00a0 <\/span>mean that not everyone gets to live there, and people<span class=\"Apple-converted-space\">\u00a0<\/span>suffer on the surface?<\/p>\n<p class=\"p18\"><strong>Q : Right. I think I&#8217;ve heard you say it&#8217;s a story of have and have-nots.<\/strong><\/p>\n<p class=\"p1\">Geneva Robertson-Dworet : Yes.<\/p>\n<p class=\"p20\"><strong>Q : And then the lengths that we may or may not have to go to to survive, depending on where we are.<\/strong><\/p>\n<p class=\"p1\">Geneva Robertson-Dworet : Exactly.<\/p>\n<p class=\"p21\"><strong>Q : Todd, I would love to bring you in here. What made you say yes to this adaptation? I just feel like, you<span class=\"Apple-converted-space\">\u00a0 <\/span>know, it&#8217;s a challenge from the outset, and you&#8217;re so close to this world, obviously, being a big part of it. Yeah, what do you love about their approach, and yeah, what made you say yes?<\/strong><\/p>\n<p class=\"p22\">Todd Howard : Well first, you know, people would approach us over, you know, I would say a 10-year period after Fallout 3 came out, you know, from 2009 on, to adapt Fallout to film or<span class=\"Apple-converted-space\">\u00a0 <\/span>television.<\/p>\n<p class=\"p23\">And we took a very cautious approach, and Jonah was somebody I was such a fan of the movies he did and the TV he was doing, and I actually, you know, had someone reach<span class=\"Apple-converted-space\">\u00a0 <\/span>out. And when I first talked to Jonah, I mean, honestly, it<span class=\"Apple-converted-space\">\u00a0 <\/span>was like someone I had known for a long time, you know, obviously played the games a ton, and his approach, right<span class=\"Apple-converted-space\">\u00a0 <\/span>from the get-go, was in sync with what I was thinking.<span class=\"Apple-converted-space\">\u00a0 <\/span>Look, this is a creative endeavor, and having, you know, partners that you trust and can really bring something new<span class=\"Apple-converted-space\">\u00a0<\/span>to it, make it authentic, the world of Fallout.<\/p>\n<p class=\"p24\">Present that to the screen in a new way, but in an<span class=\"Apple-converted-space\">\u00a0 <\/span>authentic way, you know, you know it when you see it, and<span class=\"Apple-converted-space\">\u00a0 <\/span>it&#8217;s been a great, great collaboration, and everybody on<span class=\"Apple-converted-space\">\u00a0 <\/span>this stage and what they&#8217;ve done. You know, for someone<span class=\"Apple-converted-space\">\u00a0 <\/span>like me and the team here at Bethesda, it&#8217;s just a real<span class=\"Apple-converted-space\">\u00a0 <\/span>blessing to see what they&#8217;ve done with it.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-22575 aligncenter\" src=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/fallout2.png\" alt=\"Fallout \" width=\"640\" height=\"271\" srcset=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/fallout2.png 640w, https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/fallout2-300x127.png 300w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/p>\n<p>Photo by Courtesy of Prime Video &#8211; \u00a9\u00a0AMAZON CONTENT SERVICES LLC<\/p>\n<p class=\"p25\"><strong>Q : Nice. Before we get to the trailer, we&#8217;re getting<span class=\"Apple-converted-space\">\u00a0<\/span>close, everyone, Ella and Aaron, I would love to hear just a little bit about your characters. What intrigued you most before you jumped in the world, and, kind of, who are<span class=\"Apple-converted-space\">\u00a0<\/span>Lucy, and who is Maximus?<\/strong><\/p>\n<p class=\"p24\">Ella Purnell: So, Lucy is a Vault Dweller, and what excited me<span class=\"Apple-converted-space\">\u00a0 <\/span>about playing her was that she is so innocent and so naive<span class=\"Apple-converted-space\">\u00a0 <\/span>and obviously very privileged as well, like you&#8217;ve touched<span class=\"Apple-converted-space\">\u00a0 <\/span>on. It was exciting for me to start in that place. You<span class=\"Apple-converted-space\">\u00a0 <\/span>know, she&#8217;s essentially a newborn baby. She hasn&#8217;t had any<span class=\"Apple-converted-space\">\u00a0 <\/span>real life experiences. All she knows is what she was<span class=\"Apple-converted-space\">\u00a0 <\/span>taught and what she&#8217;s read in books that she has in the<span class=\"Apple-converted-space\">\u00a0 <\/span>vault. It&#8217;s limited. And then you put her on the<span class=\"Apple-converted-space\">\u00a0 <\/span>Wasteland, and, you know, what happens? What happens with that? That&#8217;s a really exciting<span class=\"Apple-converted-space\">\u00a0 <\/span>for me to start in. What do you think?<\/p>\n<p class=\"p26\">Aaron Moten: Yeah, well, I play Maximus. He&#8217;s part of the Brotherhood of Steel. I guess, yeah, what excited me was a little bit of what Ella&#8217;s talking about. It&#8217;s like, you<span class=\"Apple-converted-space\">\u00a0<\/span>know, that starting place, and where you go from there, you<span class=\"Apple-converted-space\">\u00a0 <\/span>know. A person who&#8217;s lived in the Wasteland for his entire\u00a0life, and he has to, you know, have a certain type of moral<span class=\"Apple-converted-space\">\u00a0 <\/span>ambiguity that is forced upon him, I think, living in the world that he lives in, and where you go from there. How you hold onto what is your unique, pure self, and how that changes, and how you discover what it is that<span class=\"Apple-converted-space\">\u00a0<\/span>you want.<\/p>\n<p class=\"p28\"><strong>Q : Yeah. Moral ambiguity, so fun to explore. There is a third very important cast member who can&#8217;t be with us<span class=\"Apple-converted-space\">\u00a0 <\/span>today. However, we have a wonderful message from him. I would love to introduce Walton Goggins, who plays The<span class=\"Apple-converted-space\">\u00a0 <\/span>Ghoul, and here is a few words from him.<\/strong><\/p>\n<p class=\"p29\">Walton Goggins: Hello, everyone. I am so very sorry that I<span class=\"Apple-converted-space\">\u00a0 <\/span>couldn&#8217;t be there today. My name is Walton Goggins, and I play The Ghoul in <strong>Fallout<\/strong>. The Ghoul is, in some ways, the poet Virgil in Dante&#8217;s Inferno. He&#8217;s the guide, if you will, through this<span class=\"Apple-converted-space\">\u00a0 <\/span>irradiated hellscape that we find ourselves in in this post-apocalyptic world.<\/p>\n<p class=\"p29\">He is a bounty hunter, an iconic<span class=\"Apple-converted-space\">\u00a0 <\/span>bounty hunter. He is pragmatic, he is ruthless, he has his<span class=\"Apple-converted-space\">\u00a0 <\/span>own set of moral codes, and he has a wicked sense of humor.<span class=\"Apple-converted-space\">\u00a0 <\/span>Much like me. [laugh] No, he&#8217;s a very, very, very<span class=\"Apple-converted-space\">\u00a0 <\/span>complicated guy, and to understand him, you have to<span class=\"Apple-converted-space\">\u00a0 <\/span>understand the person that he was before the war. He had a name. His name was Cooper Howard, and he was a vastly<span class=\"Apple-converted-space\">\u00a0 <\/span>different person than the ghoul that you&#8217;ve seen so far.<\/p>\n<p class=\"p11\">Over the course of the show, through his<span class=\"Apple-converted-space\">\u00a0 <\/span>experience back in the world before the nuclear fallout, you will understand how the world was. And he is the<span class=\"Apple-converted-space\">\u00a0 <\/span>bridge between both these worlds. And I hope you enjoy it.<span class=\"Apple-converted-space\">\u00a0 <\/span>So with that said, we hope you enjoy the trailer. Thank<span class=\"Apple-converted-space\">\u00a0 <\/span>you very much for watching.<\/p>\n<p class=\"p30\">[trailer plays]<\/p>\n<p class=\"p31\"><strong>Q : Woohoo. That was my first time seeing that. I hope<span class=\"Apple-converted-space\">\u00a0 <\/span>you guys are as dazzled as I am. Like I said, there&#8217;s a<span class=\"Apple-converted-space\">\u00a0 <\/span>lot going on [laugh] in this series. One thing to point<span class=\"Apple-converted-space\">\u00a0 <\/span>out really quickly, hopefully you saw, the series debuts April 11th. All episodes are gonna be available April<span class=\"Apple-converted-space\">\u00a0 <\/span>11th. So that&#8217;s pretty exciting. And it&#8217;s coming soon. Todd, I would love to kind of start with you just after watching this.<\/strong><\/p>\n<p class=\"p31\">And I guess a loaded question, seeing that\u00a0and then kind of just thinking about your experience<span class=\"Apple-converted-space\">\u00a0 <\/span>working on this, is there something that stands out for you<span class=\"Apple-converted-space\">\u00a0 <\/span>as something that they got completely right in their<span class=\"Apple-converted-space\">\u00a0 <\/span>adaptation of the games?<span class=\"Apple-converted-space\">\u00a0 <\/span>Is there something that kind of when you visited<span class=\"Apple-converted-space\">\u00a0 <\/span>set, dazzled you in particular? Anything like that you want to celebrate or touch on?<\/p>\n<p class=\"p1\">Todd Howard : I mean, the authenticity they brought to it, the<span class=\"Apple-converted-space\">\u00a0 <\/span>obsessive. We like to say we make the games that we obsess<span class=\"Apple-converted-space\">\u00a0 <\/span>over every pixel. And Jonah and crew, they obsessed over<span class=\"Apple-converted-space\">\u00a0 <\/span>every pixel [laugh] of every frame, just to make it<span class=\"Apple-converted-space\">\u00a0 <\/span>authentic. And the other thing, watching that trailer and<span class=\"Apple-converted-space\">\u00a0 <\/span>the trick with <strong>Fallout<\/strong> is it has so many different tones.<span class=\"Apple-converted-space\">\u00a0<\/span><\/p>\n<p class=\"p1\">It goes between the serious, the dramatic, and action, and<span class=\"Apple-converted-space\">\u00a0 <\/span>some humor and nostalgic music and dramatic music. And I think the trailer does what the show does<span class=\"Apple-converted-space\">\u00a0 <\/span>really well, which is it weaves those different things<span class=\"Apple-converted-space\">\u00a0 <\/span>together in a very unique blend that only Fallout can<span class=\"Apple-converted-space\">\u00a0 <\/span>bring. And they&#8217;ve done just an awesome job.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-22576 aligncenter\" src=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout3.png\" alt=\"Fallout 3\" width=\"640\" height=\"278\" srcset=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout3.png 640w, https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout3-300x130.png 300w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/p>\n<p>Photo by Courtesy of Prime Video &#8211; \u00a9\u00a0AMAZON CONTENT SERVICES LLC<\/p>\n<p class=\"p34\"><strong>Q : Yeah, for Jonah, Geneva, and Graham, was there any<span class=\"Apple-converted-space\">\u00a0 <\/span>one specific thing that like you had to nail?<\/strong><\/p>\n<p class=\"p2\">Jonathan Nolan : We talked a lot about the power armor. The tone was a big thing. I think the tone was maybe the most<span class=\"Apple-converted-space\">\u00a0 <\/span>challenging and the most intimidating thing for me. But<span class=\"Apple-converted-space\">\u00a0 <\/span>working with, you know, with Geneva and Graham, you knew<span class=\"Apple-converted-space\">\u00a0 <\/span>that we were going to be in a really good place with that<span class=\"Apple-converted-space\">\u00a0 <\/span>incredibly ambitious story. On a technical level, the scope of the world and<span class=\"Apple-converted-space\">\u00a0 <\/span>the power armor in particular was one of those things you go, oh, how on earth are we going to do that? But we got<span class=\"Apple-converted-space\">\u00a0 <\/span>there.<\/p>\n<p class=\"p1\">Geneva Robertson-Dworet : This is a small thing. But if you saw in the<span class=\"Apple-converted-space\">\u00a0 <\/span>trailer Chet, who gets splattered in blood, they got the Brylcreem just right. I know that&#8217;s not as ambitious as<span class=\"Apple-converted-space\">\u00a0 <\/span>the &#8212; but when they got the Brylcreem in his hair just<span class=\"Apple-converted-space\">\u00a0 <\/span>right, I was like, nailed it. And, you know, I guess we<span class=\"Apple-converted-space\">\u00a0 <\/span>could have done that on a smaller show. [laugh]<\/p>\n<p class=\"p18\"><strong>Q : That&#8217;s an important detail.<\/strong><\/p>\n<p class=\"p1\">Graham Wagner : That&#8217;s the kind of thing I&#8217;m keeping my eye out<span class=\"Apple-converted-space\">\u00a0 <\/span>for. [laugh]<\/p>\n<p class=\"p39\"><strong>Q : Yeah. How about for you, Geneva?<\/strong><\/p>\n<p class=\"p40\">Geneva Robertson-Dworet : Oh, God, it was everything. And we couldn&#8217;t be<span class=\"Apple-converted-space\">\u00a0 <\/span>more grateful to our incredible production designer, Howard<span class=\"Apple-converted-space\">\u00a0 <\/span>Cummings, who just poured his whole soul into this. Truly, arriving on set every day was like Christmas morning. And,<span class=\"Apple-converted-space\">\u00a0 <\/span>you know, that I think is something that Jonah has brought<span class=\"Apple-converted-space\">\u00a0 <\/span>to all of his projects is just this incredible eye for<span class=\"Apple-converted-space\">\u00a0 <\/span>meticulous detail. Every detail has to be perfect, and so<span class=\"Apple-converted-space\">\u00a0 <\/span>much of it, we made physically. It&#8217;s not the effects. So<span class=\"Apple-converted-space\">\u00a0 <\/span>I was really just grateful for that. Thank you, Jonah.<span class=\"Apple-converted-space\">\u00a0 <\/span>[laugh]<\/p>\n<p class=\"p41\"><strong>Q : Yeah, I feel like you have said Christmas morning<span class=\"Apple-converted-space\">\u00a0 <\/span>face was sort of your barometer. If people were walking<span class=\"Apple-converted-space\">\u00a0 <\/span>around sort of feeling that, then you had done your job.<\/strong><\/p>\n<p class=\"p42\">Geneva Robertson-Dworet : And me. I must have looked like an idiot for<span class=\"Apple-converted-space\">\u00a0 <\/span>almost all of production &#8217;cause I was just thrilled.<\/p>\n<p class=\"p21\"><strong>Q : Amazing. Again, thank you guys all for hanging out with us. I&#8217;m gonna get to some of your questions here. Like we said, there&#8217;s a lot going on in this show. What is Fallout about? How do you kind of describe what it is for<span class=\"Apple-converted-space\">\u00a0<\/span>the audience? Because there&#8217;s a lot out there in the world right now when it comes to series and streaming. What sets this apart?<\/strong><\/p>\n<p class=\"p43\">Geneva Robertson-Dworet : Well, I think it&#8217;s not just the incredible tone,<span class=\"Apple-converted-space\">\u00a0 <\/span>which is, as people have talked about, this unbelievable blend of action and comedy and just weirdness. But I think<span class=\"Apple-converted-space\">\u00a0 <\/span>it&#8217;s, you know, these incredibly prescient themes,<span class=\"Apple-converted-space\">\u00a0 <\/span>factionalism, being maybe the most obvious. When you play the game Fallout, you go from settlement to settlement or<span class=\"Apple-converted-space\">\u00a0 <\/span>from faction to faction.<\/p>\n<p class=\"p43\">And that was something that we<span class=\"Apple-converted-space\">\u00a0 <\/span>were really excited to manifest with our heroes. You know, Ella being the Vault Dweller, Aaron being the Brotherhood of Steel member, and Walton being sort of the character that, you know, nobody really cares about, the ghouls in<span class=\"Apple-converted-space\">\u00a0 <\/span>the wasteland. But in a way that makes them, of course, the most empathetic.<\/p>\n<p class=\"p44\"><strong>Q : Right.<\/strong><\/p>\n<p class=\"p1\">Graham Wagner : And for me, it was the Brylcreem.<\/p>\n<p class=\"p39\"><strong>Q : [laugh] That&#8217;s a marketing opportunity now.<\/strong><\/p>\n<p class=\"p1\">Jonathan Nolan : I think you also have a moment that we&#8217;re in right<span class=\"Apple-converted-space\">\u00a0 <\/span>now in which the world, you know, it seems to be evermore<span class=\"Apple-converted-space\">\u00a0 <\/span>frightening and dour. And so an opportunity for us to work<span class=\"Apple-converted-space\">\u00a0 <\/span>on a show that gets to look that in the eye, right, and we<span class=\"Apple-converted-space\">\u00a0 <\/span>get to talk about the end of the world, but to do it with a<span class=\"Apple-converted-space\">\u00a0 <\/span>sense of humor. You know, I think, honestly, there&#8217;s a<span class=\"Apple-converted-space\">\u00a0 <\/span>thread of optimism woven into the show as well, that I<span class=\"Apple-converted-space\">\u00a0 <\/span>think for us, you know, is a bit of expiation to be able to<span class=\"Apple-converted-space\">\u00a0 <\/span>work on this every day.<\/p>\n<p class=\"p1\">Geneva Robertson-Dworet : Yes. And we&#8217;ve, I think, talked about so many<span class=\"Apple-converted-space\">\u00a0 <\/span>different postapocalyptic projects that we could do<span class=\"Apple-converted-space\">\u00a0 <\/span>together over the years, but this is the first one that was<span class=\"Apple-converted-space\">\u00a0 <\/span>also fun.<\/p>\n<p class=\"p49\">Jonathan Nolan : Yeah.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-22577 aligncenter\" src=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout4.png\" alt=\"Fallout 4\" width=\"640\" height=\"260\" srcset=\"https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout4.png 640w, https:\/\/cinemadailyus.com\/wp-content\/uploads\/2024\/03\/Fallout4-300x122.png 300w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/p>\n<p>Photo by Courtesy of Prime Video &#8211; \u00a9\u00a0AMAZON CONTENT SERVICES LLC<\/p>\n<p class=\"p50\"><strong>Q : Yes, yeah. It&#8217;s amazing when you watch it, the tone<span class=\"Apple-converted-space\">\u00a0 <\/span>shifts from very dramatic, emotional, absurd, goofy. It&#8217;s a pretty incredibly layered experience. For Ella and Aaron, there&#8217;s a lot, you know, without going into too much detail, I think as actors you get to do a lot in this. Can you talk to us a little bit about the fun of the challenge<span class=\"Apple-converted-space\">\u00a0<\/span>of this world in both Lucy and Maximus?<\/strong><\/p>\n<p class=\"p1\">Aaron Moten : Well every day, right? Every day on set was a new, fun challenge. And, you know, it&#8217;s super exciting as an<span class=\"Apple-converted-space\">\u00a0 <\/span>actor, I think to get the opportunity to show up to work to<span class=\"Apple-converted-space\">\u00a0 <\/span>do outrageous things. You know, I think we spend a lot of<span class=\"Apple-converted-space\">\u00a0 <\/span>time doing things that are normal, or there&#8217;s a<span class=\"Apple-converted-space\">\u00a0 <\/span>mundaneality to them. You know what I mean? And we spend<span class=\"Apple-converted-space\">\u00a0 <\/span>a lot of time doing that at work. So to get to, you know,<span class=\"Apple-converted-space\">\u00a0 <\/span>trudge around the wasteland with the power armor by my side<span class=\"Apple-converted-space\">\u00a0 <\/span>is an experience in itself.<span class=\"Apple-converted-space\">\u00a0 <\/span>And getting to see our stunt performer, Adam, you<span class=\"Apple-converted-space\">\u00a0 <\/span>know, in the full garb, and seeing the seas of people and<span class=\"Apple-converted-space\">\u00a0 <\/span>crew on sets part for him. You know that practical<span class=\"Apple-converted-space\">\u00a0 <\/span>realness to it is really exciting.<\/p>\n<p class=\"p44\"><strong>Q: Yeah. How about for you, Ella?<\/strong><\/p>\n<p class=\"p1\">Ella Purnell : Honestly, exactly what Aaron said. It was so much<span class=\"Apple-converted-space\">\u00a0 <\/span>fun working on this show. Every shoot is hard. Not every<span class=\"Apple-converted-space\">\u00a0 <\/span>shoot is fun. And this one was just so fun for an actor.<span class=\"Apple-converted-space\">\u00a0 <\/span>No two days were the same. Every prop, every costume,<span class=\"Apple-converted-space\">\u00a0 <\/span>every location, every set was just bonkers. And, you know,<span class=\"Apple-converted-space\">\u00a0 <\/span>one of the joys of working with Jonah is he loves to do<span class=\"Apple-converted-space\">\u00a0 <\/span>everything as much as he can for real.<\/p>\n<p class=\"p54\">So you&#8217;re not working with that much greenscreen or,<span class=\"Apple-converted-space\">\u00a0 <\/span>you know, dudes in green leotards. You get to really work<span class=\"Apple-converted-space\">\u00a0 <\/span>with practicals. And that, you know, you don&#8217;t have to<span class=\"Apple-converted-space\">\u00a0 <\/span>imagine so much. It&#8217;s real, and you can really do it. And<span class=\"Apple-converted-space\">\u00a0 <\/span>just like, just a kid in a candy store, honestly. So much<span class=\"Apple-converted-space\">\u00a0 <\/span>fun.<\/p>\n<p class=\"p55\"><strong>Q : Yeah. I&#8217;m gonna make this a two part question, because we&#8217;re running out of our delicious time here. Video game adaptations, you know, have been around for a while. How do you kind of talk about achieving what you want to achieve while, you know, perhaps pleasing the fans of the game and also bringing in new audiences? And then<span class=\"Apple-converted-space\">\u00a0 <\/span>the second part of that, why Los Angeles?<\/strong><\/p>\n<p class=\"p1\">Jonathan Nolan : I don&#8217;t think you really can set out to please the<span class=\"Apple-converted-space\">\u00a0 <\/span>fans of anything, or please anyone other than yourself. I<span class=\"Apple-converted-space\">\u00a0 <\/span>think you have to come into this trying to make the show that you want to make it and trusting that as fans of the game, you know, we would find the pieces that were<span class=\"Apple-converted-space\">\u00a0<\/span>essential to us about the games and try to do the best<span class=\"Apple-converted-space\">\u00a0 <\/span>version of those that we can. I think, you know, it&#8217;s kind<span class=\"Apple-converted-space\">\u00a0 <\/span>of a fool&#8217;s errand to try to figure out how to make people<span class=\"Apple-converted-space\">\u00a0 <\/span>happy in that way. You gotta make yourself happy. And<span class=\"Apple-converted-space\">\u00a0<\/span>I&#8217;ve made myself very happy with the show.<\/p>\n<p class=\"p54\"><strong>Q : Anyone else want to add to that? Excellent. Well,<span class=\"Apple-converted-space\">\u00a0<\/span>if there aren&#8217;t any last words, we thank you all for joining us here today. We&#8217;re gonna talk toss to the<span class=\"Apple-converted-space\">\u00a0<\/span>trailer one more time because you absolutely need to see it<span class=\"Apple-converted-space\">\u00a0<\/span>again. Just a reminder, again, everything embargoed until<span class=\"Apple-converted-space\">\u00a0<\/span>tomorrow March 7th, 6 a.m. Pacific time. And be sure to catch this pretty incredible series April 11th on Prime<span class=\"Apple-converted-space\">\u00a0<\/span>video. Thank you all so much.<\/strong><\/p>\n<p><a href=\"https:\/\/cinemadailyus.com\/author\/nobuhosokigmail-com\/\">Check out more of Nobuhiro&#8217;s articles.\u00a0<\/a><\/p>\n<p><strong>Here&#8217;s the trailer of the series.\u00a0<\/strong><\/p>\n<div class=\"youtube-embed\" data-video_id=\"V-mugKDQDlg\"><iframe loading=\"lazy\" title=\"Fallout - Official Trailer | Prime Video\" width=\"696\" height=\"392\" src=\"https:\/\/www.youtube.com\/embed\/V-mugKDQDlg?feature=oembed&#038;enablejsapi=1\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Photo by Courtesy of Prime Video &#8211; \u00a9\u00a0AMAZON CONTENT SERVICES LLC Synopsis : Fallout is the story of haves and have-nots in a world in which there\u2019s almost nothing left to have. Two-hundred years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left&#8230;<\/p>\n","protected":false},"author":2,"featured_media":22578,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[35],"tags":[19240,2041,21213,19242,1498,21212,11451,21214,19237,9095,19238,19241,6057,19243,1902,19239],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fallout : Press Conference with Director, Cast and Creators<\/title>\n<meta name=\"description\" content=\"Fallout : A post-apocalyptic Los Angeles brought about by nuclear decimation, citizens must live in underground bunkers to protect themselves\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" 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